“Fallout 4” user interface is often too dense and sometimes it has some similar technical problems as Bethesda’s previous games, from bizarre AI oddities to performance drawbacks and actual hard locks of the software – extremely very challenging. At times, even after the upgraded visual change, its human characters that still look a bit frightening.
Just like every Fallout game, “Fallout 4” places you in a harsh environment where it’s nearly impossible to survive – wasteland remains of a nuclear post-apocalypse. Before the bombs fell, few citizens found refuge within the Vaults, enormous, ultra unconventional underground cities intended to withstand the apocalypse. The player as a survivor from Vault 111, to make the story short, finds himself into a 200 years future — alienated from his family.
Surprisingly, “Fallout 4” (so far) is the ultimate leap ahead of “Fallout3” – simple, personal mystery connects the players into a divisive harmonizing turn that will require every player to assess every succeeding journey. The ethically apprehensive presence of synthetic humans and the style of early American patriotism provides emotions to “BioShock Infinite” and “Blade Runner” as combined game. The pacing is subjected to player’s strategy and style- it can go steadily or stop or drop everything and carry on a heroic role.
Bethesda’s open-world strong points defer from its contemporaries that’s also focused on world-building. “Fallout 4” has all the feel, environment and history that made its forerunners such wonderful places to get lost for hours at a time, with a much more comprehensible set of stories involved.
Are you ready for it? What do you think all about “Fallout 4?” Share your views and experience in the comments below.
Photo Source: Fallout 4|Facebook