Gil Kenan who will be directing the “Five Nights at Freddy’s” movie is pulling no punches for this videogame-to-movie adaptation. The “Five Nights at Freddy’s” adaptation will be furnished with real animatronics running on a narrative that is close to home with the indie video game’s premise.
The “City of Ember” and “Monster House” director was handpicked last week to take charge of the project, Deadline reported.
The “Five Nights at Freddy’s” has four automatons, which are minions of the main protagonist Freddy Fazbear. The online application game has garnered quite a following with its macabre storyline that takes place in a locked-down pizza restaurant. The main character is played by a night’s watch named Mike Schmidt, who must survive the after-hours of the said establishment.
The game developed by Scott Cawthon has already managed to have three spin-offs. One spin-off involved being in a horror booth and the final installment took place in a house with a child now taking the lead character.
Kenan revealed on his Twitter account (via Jobs & Hire) that he chose real-world effects rather than the routine CGI escape because he wanted to create bipedal robots which were “REAL” and unnerving.
The Israeli-British-American director also added that despite the addicting game’s in-depth lore and creator Cawthon on board they will not be doing a repeat of the game’s narrative but instead will have an original script that’s still indebted to Cawthon story.
According to The Hollywood Reporter via Christian Post, “no cast has been revealed yet” along with the announcement of the premiere date of “Five Nights at Freddy’s”
Roy Lee of Vertigo Entertainment including Seth Graham-Smith and David Katzenberg of KatzSmith Productions will produced the feature adaptation of “Five Nights at Freddy’s”.
The film adaptation of the horror point-click game will be under Warner Bros. Pictures.
Stay tuned on Movie News Guide (MNG) for more updates.
Photo Source: Facebook/Five Nights at Freddy’s